Our Services

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2D Animation

2D Animation Our expert animators create 2D characters or images by using computer adaptations of traditional animation techniques. Bitmap graphics or 2D vector graphics are first created and then animated. To bring out the best in 2D characters or images, we use techniques such as morphing, onion-skinning, tweening, and interpolated rotoscoping. We have extensive experience in

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3D Animation

3D Animation At O2I, our skilled animators begin the 3D animation process by using polygons to create figures. Digital armatures are then used to bring the figures to life. We can breathe life into 3D characters and images for your movie, game, product demos, website, television program or presentation. Our animators are adept at various

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3D Animation Rendering

3D Animation Renderingn Photorealistic 3D animation rendering at affordable rates can be availed from Outsource2india. We have qualified animators with years of experience in 3D animation rendering. Having served clients who are marketers, builders, and automotive engineers we have earned our stripes with 96% rehire rates and 98% client satisfaction.

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Video Creation

We provide all types of Video Creation services in 2D and 3D. We are proficient but not limited to

App Demo Video Production
Corporate Explainer Videos
Medical Videos
Startup Demo Videos
Video Animation Services
Storytelling Videos
Whiteboard Animation
3D Walkthrough Videos
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Design Development & IT Services

We also provide software creation services for web as well as mobile devices. Some of our IT services include. Making a social presence is a necessity in today's world of E-Commerce and Brand Recognition. We help you with making your impact with the necessary edge that puts you ahead of the curve.

Responsive design
Web Applications
Android apps development
Software Development
iOS apps development
UX/UI design
SEO, SMO, PPC, ORM
ERP Implementation

Our Features

Our Feature Animation division collaborates with filmmakers and IP owners to create high-end animated feature films and episodic content.

Motion Capture for 2D Animation

Motion Capture for 2D Animation Motion LIVE 2D is pioneering the way to blend 3D motion capture devices to 2D animation. The motion capture plugin for Cartoon Animator adds an array of mocap gear and the ability to easily set up any drawing, character or creature as a live digital puppet with real-time animation. Make

Create 2D Talking Heads

Create 2D  Talking Heads Quickly Transform a 2D Face into a 3D Head Talking Character 3D Head Creator of Cartoon Animator 4 transforms 2D art into 3D styled characters with up to 360 degree of motion for deeply rich performances. Photoshop round trip integration for editing multi-angle character in and out of 3D Head Creator.

Animate Characters

2D Character Animation Editing A simple and functional design sets Cartoon Animator apart from other 2D Animation tools. The intuitive IK / FK system auto-switches so that character posing for animation is fluid and logical. Just lock the character feet for perfect non-sliding foot contact, and lock the character hands for precise interaction with props and

Smart IK Motion Editing

Smart IK Motion Editing The Smart IK feature demonstrates how Reallusion made 2D Character Animation more precise, powerful, yet more intuitive. Say goodbye to foot sliding, sinking or floating problems, the new Smart IK/FK system not only switches automatically, but it makes creating amazing cartoon animation so much easier. Posing with locking end effectors gives

360 Head Creation

360 Head Creation The 360 Head Creator shows how Reallusion breaks through the limitations of 2D Art, and delivers a practical way for 2D animators to create characters with advanced animation along with vivid expressions. The 360 evolution streamlines the workflow for Head Creation, Expression Setup, and directly to the animation core with face key

Character Creation

2D Character Creation The 2D Bone Editor has all the tools to structure sophisticated bone rigs. Users can use pins to constrain areas to selected bones, and optimize subdivision topology for smoother bending effects. When creating a complex humanoid sprite character, use the Mask Editor to cutout images into separate sprite layers.

We Always Try To Understand Users Expectation

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