Character Creation
2D Character Creation
The 2D Bone Editor has all the tools to structure sophisticated bone rigs. Users can use pins to constrain areas to selected bones, and optimize subdivision topology for smoother bending effects.
When creating a complex humanoid sprite character, use the Mask Editor to cutout images into separate sprite layers.
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Which material types can you work with?
When creating a complex humanoid sprite character, use the Mask Editor to cutout images into separate sprite layers.
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Is Smart Lock required for instant apps?
When creating a complex humanoid sprite character, use the Mask Editor to cutout images into separate sprite layers.
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Can I have multiple activities in a single feature?
When creating a complex humanoid sprite character, use the Mask Editor to cutout images into separate sprite layers.